![]() Thus, Don’t Starve isn’t the most tightly designed title out there, its unique gameplay offerings can be easily circumvented, and there’s a lot of irritating elements to it that hold it back from being a genuinely great survival experience. That however, meant I could access the majority of the game’s content with no problem, which unsurprisingly led to me quickly losing interest in it. Eventually, I found out I could simply turn a lot of the annoying elements off in the world presets menu which erased most of the challenge and allowed me to pretty much do my exploring and crafting in peace. I wasn’t a big fan of the randomly generated map – the RNG is way too cruel in this game, as it was spawning vital crafting components way too few and far between quite often. Learning how to survive in its unforgiving world was a struggle but I was compelled to keep going to see what else there was there. While it was new to me, I had a fairly enjoyable, if somewhat frustrating time with it. It feels like an obscure PS2 title stuck in limbo for over a decade, and I can see how somebody could enjoy it – hell, I love plenty of trash games – but unsurprisingly, I didn’t like Devil’s Third.Īs is the case with all survival games that I’ve played, Don’t Starve’s seemingly endless gameplay loop can only be fun for so long – eventually, once you’ve run out of all the interesting content it has on offer, you suddenly have no reason to keep playing it. Environments are drab, characters are flat, the world is bland nothing about this game is worthy of note – except maybe Itagaki’s clear obsession with military equipment, I guess. Devil’s Third is incredibly inconsistent in its quality: it has some decent moments here and there, but most of the time it’s just a poorly put together first-person shooter with some messy melee combat thrown in, and it’s simply not fun in any way. Unfortunately, that’s where the positives end: this game is among the worst-reviewed Wii U titles of all time, and for a good reason. You might be wondering why the infamous Devil’s Third didn’t take the crown for the worst game I’ve ever played, but believe it or not, unlike Earthlock or Darksiders, it actually runs okay, at least. What an absolute embarrassment of a release. Suffice to say, there was no way I could appreciate what it had to offer, be it the characters, story, or the world this game is so bad on a technical level Nintendo refunded it for me. My experience with this title ended in a game-breaking bug which rendered any further progress impossible. Shoddy framerate, laggy animations during combat, horrendous loading times – you name it, Earthlock has it. A classic turn-based jRPG, it can crash at any point making you lose tons of progress because there are no checkpoints in it. So, without further ado, join me on this journey through the memories of a happier time, as I discuss the games I played in 2017.Īn homage to the esteemed Final Fantasy titles from the 90s, Earthlock: Festival of Magic is the most broken Wii U game I have ever played. I’ll feature every single game I played this year which includes both new titles and replays like last time, but instead of simply listing them in the order of release, I’ll arrange them from worst to best, to keep things interesting. This is the third time I’m doing a “year in review” sort of thing (and a prequel, no less!), so I’m going to approach it a little differently this time around. Having just upgraded to a premium black model with a whooping 25GB of storage (whoa!), I spent my 2017 rebuilding my library of games for it after I’d sold it all a year prior for budgetary reasons, and boy was it a wild ride. The Wii U was the only console I had in 2017, and despite the fact its time on this Earth had come to a close at the very beginning of that year, I’ve had a blast gaming on it. ![]() Against all odds, I’ll remember this system for years to come, for it’s brought me a wealth of invaluable experiences, some of which I will share in this article. ![]() ![]() As morbid as that sounds, the Wii U’s passing from the world led to a better future – a future in which it is forgotten by all, save for a few people like me. Not to dwell too much on that, but seeing how much joy its grim end brought people as the Switch rose from its ashes and effortlessly captured everyone’s attention was heartbreaking. Yes, not everything was sunshine and rainbows, sadly – 2017 also marked the death year of the Wii U, a console very dear to my heart. Well, unless you happened to be a Wii U owner like me, that is. The sheer breadth of high-quality titles we got was unlike anything we’ve seen this entire generation it was truly incredible. We had an abundance of hardware releases, tons of exciting news and announcements, and of course a plethora of shiny new games to gawk at. ![]()
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